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[求助] 请问dlc使用mod后游戏奔溃怎么办

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发表于 2021-6-30 13:09 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
下面是提示错误的原因


Exception while loading mod PeterHan.ModUpdateDate at C:/Users/Administrator/Documents/Klei/OxygenNotIncluded/mods/Steam/2018291283.
System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
  at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
  at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.Assembly.get_CodeBase () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) [0x0000e] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.Assembly.GetName () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at MonoMod.Utils.ReflectionHelper+<>c__DisplayClass14_0.<_ResolveReflection>b__9 (System.Reflection.Assembly other) [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at System.Linq.Enumerable+WhereArrayIterator`1[TSource].ToArray () [0x00022] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at MonoMod.Utils.ReflectionHelper._ResolveReflection (Mono.Cecil.MemberReference mref, System.Reflection.Module[] modules) [0x00367] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.ReflectionHelper.ResolveReflection (Mono.Cecil.TypeReference mref) [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DMDEmitDynamicMethodGenerator._Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x000f2] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DMDGenerator`1[TSelf].Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x00013] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) [0x0013b] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DynamicMethodDefinition.Generate () [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x0059b] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at PeterHan.ModUpdateDate.ModUpdateDatePatches.OnLoad (HarmonyLib.Harmony harmony) [0x0003b] in <189c0c68fcdc45b493ba8e5a7314af13>:0
  at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x0028f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\Mods\ModDLLLoader.cs:169

UnityEngine.DebugogError (object,UnityEngine.Object)
DebugogError (object,UnityEngine.Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:152)
DebugUtilogErrorArgs (UnityEngine.Object,object[]) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:191)
DebugUtilogException (UnityEngine.Object,string,System.Exception) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:201)
KMod.DLLLoaderoadDLLs (KMod.Mod,string,string,bool) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/ModDLLLoader.cs:185)
KMod.Modoad (KMod.Content) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:855)
KMod.Manageroad (KMod.Content) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/Mods/Mods.cs:1525)
Global:Awake () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Global.cs:404)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226)
Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:198)
LaunchInitializer:Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/LaunchInitializer.cs:67)

Build: 469473

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舒服的沙发
发表于 2021-12-2 11:20 | 只看该作者
Exception while loading mod PeterHan.ModUpdateDate at D:/wendang/Klei/OxygenNotIncluded/mods/Steam/2018291283.
System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
  at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
  at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.Assembly.get_CodeBase () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) [0x0000e] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Reflection.Assembly.GetName () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at MonoMod.Utils.ReflectionHelper+<>c__DisplayClass14_0.<_ResolveReflection>b__9 (System.Reflection.Assembly other) [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at System.Linq.Enumerable+WhereArrayIterator`1[TSource].ToArray () [0x00022] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at MonoMod.Utils.ReflectionHelper._ResolveReflection (Mono.Cecil.MemberReference mref, System.Reflection.Module[] modules) [0x00367] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.ReflectionHelper.ResolveReflection (Mono.Cecil.TypeReference mref) [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DMDEmitDynamicMethodGenerator._Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x000f2] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DMDGenerator`1[TSelf].Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) [0x00013] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) [0x0013b] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at MonoMod.Utils.DynamicMethodDefinition.Generate () [0x00000] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x0059b] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <2f5aaaa000594d07b9998f4cff1e9662>:0
  at PeterHan.ModUpdateDate.ModUpdateDatePatches.OnLoad (HarmonyLib.Harmony harmony) [0x0003b] in <033cf09f7dee479d9039e9348a756931>:0
  at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <e896d269f6ae44e0bc62b4052771721f>:0

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at KMod.Mod.Load (KMod.Content content) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at KMod.Manager.Load (KMod.Content content) [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at Global.Awake () [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
  at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <ce585c6702914031918b223c81cbf6be>:0
  at LaunchInitializer.Update () [0x00000] in <e896d269f6ae44e0bc62b4052771721f>:0
Build: U38-487396-VD
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硬硬的板凳
发表于 2021-12-2 11:21 | 只看该作者
解决了吗
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冰凉的地板
发表于 2021-12-2 11:22 | 只看该作者
这游戏mod不需要吧?你用的什么mod?
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