超级玩家
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- 注册时间
- 2011-12-18
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原文:
Additions and Improvements
Improvements made to all difficulty levels.
Improved AI behavior in order to provide a more challenging experience to players.
Added Nano Suit classic controls to gamepad.
Added advanced sensitivity settings for PC.
Also added mouse sensitivity for vehicle controls.
Performance
Reduced ray tracing artifacts from bright, emissive objects.
Enable volumetric scattering for High and Higher presets.
Optimized ray tracing CPU side processing.
General CPU improvements made. More changes will come in upcoming Patches.
Improved low glossiness ray-tracing support
Bug Fixes
Fixed a bug that occurred when leaning with character.
Fixed an issue where the action map could reset to default.
Also fixed issues with melee attacks and power jumps using the Classic suit mode.
Fixed a bug where the hair color of Korean soldiers changed depending on camera position.
Fixed an issue with the post-process rotations on all entities.
Also fixed single tap suit shortcut activation for melee
Fixed multiple issues with HDR.
Fixed an issue where shadows could flicker.
Also fixed a bug where Crouch and ADS did not work the same as Sprint (Holding Shift – Sprint is on hold, but when tapping the key it is on toggle.)
Fixed blending issues between shadow cascades.
Fixed issues with objects/water collision particles.
Also fixed an issue where using Alt + Tab during full-screen mode reset resolution to the desktop’s default resolution.
机翻:
补充和改进
对所有难度级别进行了改进。
改进的AI行为,以便为玩家提供更具挑战性的体验。
向游戏手柄添加了Nano Suit经典控件。
添加了PC的高级灵敏度设置。
还增加了鼠标灵敏度,可用于车辆控制。
性能
减少来自明亮的发射物体的光线追踪伪影。
为高和高预设启用体积散射。
优化的光线跟踪CPU端处理。
对常规CPU进行了改进。即将发布的补丁中将进行更多更改。
改进的低光泽射线追踪支持
Bug修复
修复了在倾斜角色时发生的错误。
修复了操作图可能重置为默认值的问题。
还修复了使用经典套装模式的近战攻击和力量跳跃问题。
修复了一个错误,该错误使朝鲜士兵的发色根据相机位置而改变。
修复了所有实体上的后期处理旋转问题。
还修复了近战单点攻衣快捷激活
修复了HDR的多个问题。
修复了阴影可能闪烁的问题。
还修复了Crouch和ADS不能与Sprint一起工作的错误(按住Shift键– Sprint处于保留状态,但是在点击键时处于切换状态)。
修复了阴影级联之间的混合问题。
修复了物体/水碰撞粒子的问题。
还解决了在全屏模式下使用Alt + Tab将分辨率重置为桌面默认分辨率的问题。
总体感觉更新到最终版本都不会太让人赞叹。
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