happylenx 发表于 2023-4-7 09:05

《森林之子》补丁3 更新内容中英文版——【补充重要更新内容的解释说明文字】

本帖最后由 happylenx 于 2023-4-7 13:24 编辑

以下是更新内容的翻译和原文:

嘿,大家好,这个补丁增加了一个新的可乘坐的EUC骑士V(发音为knight five),一副夜视镜,一个新的弹簧陷阱,可以发射敌人,并带来了第一次通过太阳能和灯泡的建筑系统,以及更多的修复和其他改进。一如既往,请继续在社区中心的讨论区发布您的错误报告和反馈。
大家好,这是我们昨天的补丁中出现的一些小修复。
像往常一样,请继续在社区中心的讨论区发布您的错误报告和反馈。
大家好,这个补丁增加了一个新的洞穴供大家探索,在结局中增加了一个新的BOSS怪物,还有更多的传说和大量的修复和改进,完整的清单请看下面。一如既往,请继续在社区中心的讨论区发布你的错误报告和反馈。
嘿,大家好,这是另一个小的热修复,修复了Kelvin能够砍掉树屋的更多情况(他可能仍然在一些旧的结构上这样做,但不应该在任何新创建的结构上这样做),一个问题,在多人游戏中,主机持有的家具姿势可能会打破,以及一个常规顶点建设的修复。一如既往,请继续在社区中心的讨论区发布您的错误报告和反馈。

功能介绍

可乘坐的E.U.C. "骑士V"。【类似降落伞一样,是不可随身携带的交通工具,看外形像一个独轮电动车,骑着的时候还可以跳跃】
夜视镜【夜视用,新的替代照明的设备,但是可视范围变小,类似双筒望远镜的视野】
建筑系统中加入了太阳能电池板、灯泡和电线【可以组合用来做建筑物的照明,支持多个灯泡串联】
坡道/楼梯现在可以在梁和墙之间建造。【也就是只需要单侧斜梁,另一边有墙也可以铺设楼梯了】
可建造的弹簧陷阱【用乌龟壳、电线和木棍可以制作的陷阱,效果是走上去会被弹到空中,应该需要和其他陷阱等结合才会有用处】
可工作的盔甲架(取代了人体模型)【可以将盔甲放到盔甲架上,查看盔甲的外形】
增加了删除保存的按钮/选项(也限制了保存槽的数量为30,以解决与Steam云同步的问题)。【可以删除存档了,但是限制了最大存档数量】
改进措施

死去的婴儿现在在水中有浮力
帕夫顿夫妇的衣服被烧毁时现在可以燃烧起来了。
在地堡的豪华入口处增加了安全摄像机模型
食人族的瞭望塔和大木屋现在可以被打破了
调整了湖边的导航区域,以解决边缘的动物/人物被卡住的问题
现在可以拾取和投掷浮肿的死尸了
用近战肢解死亡角色现在更容易了。
调整了洞穴中令人毛骨悚然的产卵逻辑,应该不再有明显的产卵,也不应该导致洞穴中的敌人数量随着时间的推移而过多。
改进了一些敌人基地的攻击逻辑
敌人的伤害游戏设置现在可以正确地复制到多人游戏中的客户。
凯尔文的 "返回避难所 "命令也将返回到狩猎的避难所和床。
凯尔文现在可以拿起所有类型的箭,明显地携带它们,并投下适当类型的箭。
苍蝇拍和骨头制造者的陷阱将不再对小动物触发。
改进了掩体住宅的停尸房照明,并在那里增加了一些死掉的邪教分子
为一些死去的邪教徒添加了花环
增加了世界位置固定器,以阻止玩家在X和Z方向上离开世界的范围。
增加了四分之一分辨率的mipmap限制选项,并将书页设置为使用该选项,以防止在低纹理设置下变得不可读。
设置岩石、棍子和小石头在非动态时禁用碰撞器
修正了在多人游戏中,玩家的服装混合形状不总是正确地应用于其他玩家的视觉。
篷布和乌龟壳现在会在库存中显示其物品数量
将人体模型重新命名为盔甲架
将建造盔甲架所需的胶布数量改为1。
在地狱山洞的BOSS战后增加了摇晃的区域
在完成游戏后重新进入地狱洞时,使其有可能离开地狱洞
洞穴的绳索攀爬触发器现在可以从更大的角度进入。
如果怪兽闯入任何场景,它们现在会被隐藏。
弗吉尼亚在携带礼物时,现在会将枪支藏起来,并在进入战斗时掉落礼物。


平衡

食人族躲避重击的能力增强
增加了约翰2对建筑的伤害
敌人在受到惊吓时现在会逃得更远

修复问题

修正了游牧民族食人家族的产卵量超过最大允许量的问题
修复了更多的敌人和大型动物能够在玩家基地中产生的情况。
修复了寻找帕夫顿教程信息的翻译缺失问题
修正了悬停在退出确认按钮上时的轻微延迟
修正了更多可以用棍子闪避出世界的情况
修正了泡芙男行走时的动画弹出循环。
修正了一些玩家可能会被卡在地狱洞里的地方。
如果玩家在拾取背包之前保存并重新加载,掉落的背包现在应该正确地产生。
如果快速打开和关闭抓包,应该不会再让玩家卡在一个糟糕的状态中。
如果玩家在执行补给瓶动作时开始游泳,应该不会再陷入破损状态。
增加了一项安全措施,即如果玩家以某种方式进入缺少重要物品的状态,如打火机、追踪器、作战刀、指南书或抓斗包,在加载保存游戏时,它们将被重新设置。
当玩家掉落的背包被拾起时,它会重复检查以确保玩家现在拥有背包物品。
在一些罕见的使用情况下,玩家应该不再能够通过使用快速选择来丢失他们的背包。
当达到最大拾取次数时,晾衣架上的鱼将不再出现。
篝火上的物品将不再自动解体
修复了重型演员在被击中头部反应时,有时会弹出站立。
修正了凯尔文没有停止尝试填充玩家放入最后物品的支架。
修正了如果砍刀的地面攻击被打断,玩家会进入卡住的状态。
修正了眩晕棒的特效有时在中断时被卡住的问题
修正了有时鱼的数量超过最大允许数量的问题。
改进了逻辑,以更好地防止看到敌人突入的情况。
修正了落下的树木没有击中食人族的问题
修正了客户有时看到弗吉尼亚州的额外GPS定位器的问题
修正了多人游戏客户端在弗吉尼亚州失去一个MOD的情况下用多个MOD取枪的问题
修复了斩杀重型无面食人族和女性浮肿者的视觉问题


声音

在音量滑块上应用了对数刻度
为食人者撞击地面的动画添加了一个音频事件Hey Everyone,This patch adds a new rideable EUC the Knight V (pronounced knight five), a pair of night vision goggles, a new spring trap that will launch enemies, and brings a first pass of solar power and light bulbs to the building system, along with a bunch more fixes and other improvements.As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.
Hey everyone,Here are some small fixes that came up in our patch yesterday.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.
Hey everyone,This patch adds a new cave to explore, and a new boss monster to the ending along with more lore and tons of fixes and improvements for the full list check below.As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.
Hey everyone,Here is another small hotfix, fixing more cases of Kelvin able to cut down tree houses (he may still do this on some old structures, but shouldn’t do it on any newly created ones), an issue where host’s held furniture pose could break in multiplayer and a fix for regular apex construction.As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Features

Rideable E.U.C. ‘Knight V’
Nightvision goggles
Solar panels, light bulbs and wires added to construction system
Ramps/Stairs can now be built between a beam and a wall
Buildable spring trap
Working armor rack (replaces mannequin)
Added button / option to delete saves (also limited amount of save slots to 30 to fix issues with steam cloud sync)


Improvements

Dead babies now have buoyancy in water
Mr. and Mrs. Puffton clothes now burn up when they are burned
Added security camera model to bunker luxury entrance
Cannibal lookout towers and large huts are now breakable
Adjusted navigation areas by lakes to fix issue with stuck animals/characters around edges
Can now pickup and throw puffy dead bodies
Dismembering dead characters with melee is now easier
Adjusted creepy spawning logic in caves, should no longer visibly spawn and should not lead to over the top amounts of enemies in caves over time
Improved some enemy base attack logic
Enemy damage game setting is now properly replicated to clients in multiplayer
Kelvin "return to shelter" command will also return to hunting shelters and beds
Kelvin can now pick up all types of arrows, visibly carry them, and drop the proper type of arrow
Fly Swatter and Bone Maker traps will no longer trigger on small animals
Improved morgue lighting in bunker residential and added some dead cultists there
Added flower wreaths to some dead cultists
Added world position fixer to block player going outside the bounds of the world on X and Z
Added quarter resolution mipmap limit option and set book pages to use it, to prevent them becoming unreadable at low texture settings
Set rock, stick and small rock to disable colliders when not dynamic
Fixed player clothing blend shapes not always properly applying visually to other players in multiplayer
Tarp and turtle shell will now show their item count in inventory
Renamed mannequin to armor rack
Changed amount of duct tape required to build armor rack to 1
Added shimmy area after boss fight in hell cave
Made it possible to leave hell cave if reentering it after completing game
Rope climb trigger for caves is now accessible from a wider angle
Creepies will now be hidden if they manage to wander into any cutscenes
Virginia will now stash guns when carrying a gift and drop gift when entering combat


Balance

Cannibal ability to dodge heavy attacks increased
Increased John2 damage to structures
Enemies now flee further when scared


Fixes

Fixed issue with nomad cannibal families spawning more than maximum allowed amount
Fixed more cases of enemies and large animals able to spawn in player bases
Fixed missing translation on find the Puffton tutorial messages
Fixed slight delay when hovering over the exit confirm button
Fixed some more cases of being able to glitch out of the world using a stick
Fixed animation pop in puffy male walk aggressive loop
Fixed some areas players could get stuck in hell cave
Dropped backpack should now properly spawn if the player saves and reloads before picking it up
Grab bag should no longer get the player stuck in a bad state if it is opened and closed quickly
Player should no longer get into a broken state if they begin swimming while performing the refill flask action
Added a safety measure that if the player somehow gets into a state where they are missing a vital item such as their lighter, tracker, combat knife, guide book or grab bag, they will be readded when a save game is loaded
When the player’s dropped backpack is picked up, it double checks to ensure that the player now has the backpack item
Player should no longer be able to lose their backpack from using their Quick select in some rare use cases
Fish on drying racks will no longer despawn when their max pickup count is reached
Items on the camp fire will no longer auto despawn
Fixed heavy actor sometimes popping to standing when hit again during hit head reaction
Fixed Kelvin not stopping trying to fill holder that player put final item in
Fixed player getting into stuck state if machete ground attack was interrupted
Fixed stun baton FX sometimes stuck on when interrupted
Fixed issue with there sometimes being more fish than maximum allowed amount
Improved logic to better prevent cases of seeing enemies pop in
Fixed falling trees not hitting cannibals
Fixed clients sometimes seeing extra GPS locators for Virginia
Fixed multiplayer client’s taking gun with multiple mods from Virginia losing a mod
Fixed visual issues decapitating heavy faceless cannibal and female puffy


Sound

Applied logarithmic scale to volume sliders
Add an audio event for animations where cannibals hits club against ground



leexuutaoao 发表于 2023-4-7 17:55

666666666666666支持一下666666666666666666

高跟黑丝永远的神 发表于 2023-4-7 18:37

感谢!!!

强颜33欢笑 发表于 2023-4-7 20:34

感谢!!!
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