a34092563 发表于 2012-10-19 18:48

杀恸哭者算杀人吗

求解。。。。。。。。。。。。。。。。。

mmamm 发表于 2012-10-19 18:59

所有因你而导致的人物死亡都算

leemaxmin 发表于 2012-10-19 23:10

算,但不加混乱

sky02302 发表于 2012-10-19 23:17

leemaxmin 发表于 2012-10-19 23:10 static/image/common/back.gif
算,但不加混乱

What caught me out with Chaos was the fact that the end of mission screen calls it “Chaos (current total)”. I got ‘High’ after my first mission, and since it’s a total, I thought it was already too late to ever get ‘Low’, so I didn’t try to avoid killing after that.

It’s not. If you get High Chaos on the first mission but then don’t kill many people on the next few, it’ll go back to Low. In other words, redemption is possible.

But it’s still not that easy to get Low Chaos. Here’s what Bethesda say about how it’s calculated and what it means:

Chaos is a value that is adjusted according to the actions of your character during gameplay. This system is a hidden mechanic and you will only see the Chaos rating displayed during the ‘end mission’ Stats screen.

The basic rule is killing less than 20% of the characters in a Mission should allow the Low Chaos rating to be sustained.

Your character’s Chaos level will change the story outcome and lead to other various differences throughout gameplay, such as more enemy characters, more rats, or different scenes/environment items and conversations.

Kills by Rewired traps will contribute to player kill amounts and Chaos; that’s Watchtowers, Arc Pylons, and Wall of Lights.

Rats, Hagfish and River Krust do not raise Chaos if killed. They also do not count towards detection of your character.

Wolfhound kills do not count towards Chaos, but they can detect your character. Wolfhounds can discover bodies, and their corpses will count towards “bodies found”.

Weepers do count for detection. They do raise the Chaos level if they are killed.

The best method for regaining a Low Chaos rating is to not kill enemy characters and take stealth routes to avoid combat when playing through a mission.

There are scenarios where performing a good deed will drop the Chaos rating by a small amount (Example: saving a character that is in distress).

Following “Non-lethal” objectives will decrease chaos by a significant amount when the mission is completed.

但官方说的杀死他们是会提升混乱值

leemaxmin 发表于 2012-10-19 23:19

额,不知道,那次我问人别人告诉我不提高,不过我快通关了只杀了一个weeper,貌似全程都是低混乱啊

sky02302 发表于 2012-10-19 23:31

leemaxmin 发表于 2012-10-19 23:19 static/image/common/back.gif
额,不知道,那次我问人别人告诉我不提高,不过我快通关了只杀了一个weeper,貌似全程都是低混乱啊 ...

我也看过很多次很多人说游戏随便一位死都算主角的{:3_195:}

轩辕麟默 发表于 2012-10-20 01:20

第一关 被老鼠咬死的那两个人 都算你杀的,靠啊~~~~~~~

轩辕麟默 发表于 2012-10-20 12:56

轩辕麟默 发表于 2012-10-20 01:20 static/image/common/back.gif
第一关 被老鼠咬死的那两个人 都算你杀的,靠啊~~~~~~~

算的,我看了第一关的评价,除了那两个,整个过程没有死一个人。。。。到底怎么回事就不知道了,反正最后系统给我算了两个死亡人数~~~

himalaya 发表于 2012-10-20 13:00

轩辕麟默 发表于 2012-10-20 12:56 static/image/common/back.gif
算的,我看了第一关的评价,除了那两个,整个过程没有死一个人。。。。到底怎么回事就不知道了,反正最后 ...

你知道腫麼回事兒么?我也這樣,原因是因為你炸開監獄門的時候炸死了倆獄警。

sky02302 发表于 2012-10-20 13:12

{:3_195:}第一关你把警卫弄晕了丢进垃圾桶 炸开门当然会炸死他们了

esdxwaf 发表于 2012-10-20 16:27

轩辕麟默 发表于 2012-10-20 12:56 static/image/common/back.gif
算的,我看了第一关的评价,除了那两个,整个过程没有死一个人。。。。到底怎么回事就不知道了,反正最后 ...

我觉得是一开始那两个行刺女皇的刺客给你干了吧。我也是一人没杀被算了两个,觉得只能是开头那两个刺客,因为提示是你可以击杀或者防守。

luokeren0 发表于 2020-4-14 22:46

在水边把人勒晕,结果敌人掉进水里淹死了,这样也算

ccfantasy 发表于 2021-11-16 15:18

都算。。。。。。。。。。。。
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